Duke of Heals
Main Role: Healer
Health, Magicka, Stamina
|0 attribute||64 attribute||0 attribute|
Weapon 1: Dual Wield
Mages Guild SkillStructured Entropy
Templar SkillPuncturing Sweep
Templar SkillRadiant Destruction
Templar SkillDark Flare
Templar SkillVampire's Bane
Soul Magic SkillSoul Assault
Weapon 2: Restoration Staff
Templar SkillBreath of Life
Restoration Staff SkillMutagen
Templar SkillChanneled Focus
Light Armor SkillHarness Magicka
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
5 piece kagrenac's hope, 3-4 piece magnus, 3 piece willpower (spell power glyphs), thief stone
head, chest, legs infused. rest of armor devines.
could use a monster set, but would lose spell power from magnus of dual swords.
skill 2 (repentence) on my staff bar is a flex spot. Other skills I may use here: proxy det, blazing spear, healing springs, purifying light, purifying ritual.
Incase you were wondering, I use vampires bane mainly for the crit, but it is a nice dot too.
ultimate 1: either soul assault(boss fights) or meteor (mobs)
ultimate 2: remembrance normally, but I am currently trying out replenishing barrier
note: I am open to any questions, tips or suggestions.
Champion Point Tips
The mage: some into thaumaturge, some into elfborn, but mainly into elemental expert.
The warrior: about 10 into quick recovery, 45 into both elemental defender and hardy, few into spell shield and rest into resistant
The thief: 15 tumbling, 100 magicka recover, rest into spell cost.
If you wanted to go with a Monster set then you can just have your 2 Torug’s Pact swords to make up for the spell damage.