PvP Demon Hunter
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Class: NIGHTBLADE
Race: Imperial
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
18000 | 21000 | 37000 |
Skills
Bar 1
Weapon 1: Bow
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Fighters Guild Skill
Lightweight Beast Trap
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Fighters Guild Skill
Camouflaged Hunter
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Assault Skill
Razor Caltrops
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Fighters Guild Skill
Silver Leash
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Nightblade Skill
Piercing Mark
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Fighters Guild Skill
Dawnbreaker of Smiting
Bar 2
Weapon 2: Dual Wield
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Assault Skill
Retreating Maneuver
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Nightblade Skill
Shadowy Disguise
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Fighters Guild Skill
Ring of Preservation
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Dual Wield Skill
Bloodthirst
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Dual Wield Skill
Whirlwind
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Nightblade Skill
Incapacitating Strike
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 5 | 1 |
Gear and Item Set Info
5 Eternal Hunt: Heavy, reinforced chest, Light divines sash, everything else med, divines (lover) for penetration, or well fitted for roll dodge.
This set will make you do extra damage to Werewolves, and gives you an excellent disengage mechanic. Not recommended against Argonians.
2 Piece Engine Guardian for sustain.
More Magica = More cloak
More HP = Survivability
More Stamina = More roll dodge, retreating maneuver, traps, etc.
4/5 - Way of the Air.
3 Jewelry (Robust. Weapon Dmg)
2 Dual Wield (Sharpened Maces, Weapon Dmg, or Diesease)
1 Bow (Sharpened, Prismatic).
Way of the Air works well with Eternal Hunt, and gives you an added bonus for stealthing, and spotting stealthed enemies in PVP. Not to mention the stacking weapon damage from the 5 piece bonus, COMBINED with the weapon damage glyphs.
General Info
Strengths: Good gank build, excellent utility and cc, good sustain, very quick movement speed and sprint.
Weaknesses: Not tanky, no built-in "heal".
This is more of a concept build and less of a BIS build, so please save your comments about Hunding's, Spriggans, etc.
This is a combo of ranged/melee playstyle, involving stealth attacks, slows, stuns, roots, and executes.
A typical combo with this build looks like:
Piercing MarK, Lightweight Beast Trap, Caltrops,Light Attack, Silver Leash, Tether, Roll dodge backwards, Heavy Attack, Stealth, Incapacitating Strike, Bloodthirst, Whirlwind.
If they're not dead at this point, retreat! It's usually best to stealth and run diagonally past your opponent, as opposed to away.
Tristat Food, Tristat Pots, Weapon Damage Pots that restore health may help.
Remember: retreating maneuver can cleanse you of disables!
Champion Point Tips
Prioritize rolldodge, stamina recovery, weapon penetration, healing received....