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PvP Demon Hunter

Author: @Gideonofjoash

PvP Demon Hunter

Class: NIGHTBLADE

Race: Imperial

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
18000 21000 37000

 

Skills

 

Bar 1

Weapon 1: Bow

Lightweight Beast Trap

Fighters Guild Skill

Lightweight Beast Trap

Trap Beast

 

Camouflaged Hunter

Fighters Guild Skill

Camouflaged Hunter

Expert Hunter

 

Razor Caltrops

Assault Skill

Razor Caltrops

Caltrops

 

Silver Leash

Fighters Guild Skill

Silver Leash

Silver Bolts

 

Piercing Mark

Nightblade Skill

Piercing Mark

Mark Target

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Bar 2

Weapon 2: Dual Wield

Retreating Maneuver

Assault Skill

Retreating Maneuver

Rapid Maneuver

 

Shadowy Disguise

Nightblade Skill

Shadowy Disguise

Shadow Cloak

 

Ring of Preservation

Fighters Guild Skill

Ring of Preservation

Circle of Protection

 

Bloodthirst

Dual Wield Skill

Bloodthirst

Flurry

 

Whirlwind

Dual Wield Skill

Whirlwind

 

Incapacitating Strike

Nightblade Skill

Incapacitating Strike

Death Stroke

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 5 1

 

Gear and Item Set Info

 

5 Eternal Hunt: Heavy, reinforced chest, Light divines sash, everything else med, divines (lover) for penetration, or well fitted for roll dodge.

This set will make you do extra damage to Werewolves, and gives you an excellent disengage mechanic. Not recommended against Argonians.

2 Piece Engine Guardian for sustain.

More Magica = More cloak

More HP = Survivability

More Stamina = More roll dodge, retreating maneuver, traps, etc.

4/5 - Way of the Air.

3 Jewelry (Robust. Weapon Dmg)

2 Dual Wield (Sharpened Maces, Weapon Dmg, or Diesease)

1 Bow (Sharpened, Prismatic).

Way of the Air works well with Eternal Hunt, and gives you an added bonus for stealthing, and spotting stealthed enemies in PVP. Not to mention the stacking weapon damage from the 5 piece bonus, COMBINED with the weapon damage glyphs.

 

General Info

 

Strengths: Good gank build, excellent utility and cc, good sustain, very quick movement speed and sprint.

Weaknesses: Not tanky, no built-in "heal".

 

This is more of a concept build and less of a BIS build, so please save your comments about Hunding's, Spriggans, etc.

This is a combo of ranged/melee playstyle, involving stealth attacks, slows, stuns, roots, and executes.

A typical combo with this build looks like:

Piercing MarK, Lightweight Beast Trap, Caltrops,Light Attack, Silver Leash, Tether, Roll dodge backwards, Heavy Attack, Stealth, Incapacitating Strike, Bloodthirst, Whirlwind.

If they're not dead at this point, retreat! It's usually best to stealth and run diagonally past your opponent, as opposed to away.

Tristat Food, Tristat Pots, Weapon Damage Pots that restore health may help.

Remember: retreating maneuver can cleanse you of disables!

 

Champion Point Tips

 

Prioritize rolldodge, stamina recovery, weapon penetration, healing received....

 

 

 

Build Rating

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