Rabid Dragon – StamDK Non-CP PvP SnB/2H (Wolfhunter)
Class: DRAGONKNIGHT
Race: Nord
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 0 | 64 |
Skills
Bar 1
Weapon 1: One Handed And Shield
One Hand And Shield Skill
Pierce Armor
One Hand And Shield Skill
Reverberating Bash
Dragonknight Skill
Venomous Claw
Dragonknight Skill
Reflective Plate
Assault Skill
Resolving Vigor
One Hand And Shield Skill
Spell Wall
Bar 2
Weapon 2: Two Handed
Two Handed Skill
Critical Rush
Dragonknight Skill
Hardened Armor
Two Handed Skill
Reverse Slice
Dragonknight Skill
Molten Armaments
Two Handed Skill
Rally
Dragonknight Skill
Take Flight
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 1 | 5 |
Gear and Item Set Info
5 Pieces Seventh Legion Brute (Overland set - Bangkoraï)
5 Pieces Hide of the Werewolf (Overland set - Glenumbra)
2 Pieces Blood Spawn (Monster set - Spindleclutch 2 vet & Maj al-Ragath's chest)
Greatsword Disciplined Slash (Trial set - normal Asylum Sanctorium)
Gear | Weight | Trait | Enchantment |
Chest | 5 x Heavy 1 x Medium 1 x Light | Reinforced | Tri-Stat |
Belt | Impenetrable | Tri-Stat | |
Hands | Impenetrable | Tri-Stat | |
Pants | Impenetrable | Tri-Stat | |
Shoes | Impenetrable | Tri-Stat | |
Head | Impenetrable | Tri-Stat | |
Shoulder | Impenetrable | Tri-Stat | |
Necklace | Jewelry | Robust | Stamina Recovery |
Ring | Jewelry | Robust | Physical Damage |
Ring | Jewelry | Robust | Physical Damage |
Weapon 1 | 1 handed | Infused | Berserker Glyph (Okori) |
Weapon 1 | Shield | Sturdy | Max Stamina |
Weapon 2 | Greatsword / Battleaxe | Nirnhoned | Alchemical Poison |
Concerning what gear to use into which slot, it really depends on what you can loot/buy first. However :
- To get a medium piece and light piece, you'll need to get them as the monster set.
- Jewelry will be much easier to get in the Hide of the Werewolf set rather than transmute Seventh Legion Brute Jewelry, but more expensive.
For the weapons on your frontbar, they need to be of the Hide of the Werewolf set.
Don't be afraid to join a normal Asylum trial group, it is very easy and short duration.
General Info
All my "Rabid" serie of StamDK builds are designed to be achievable on one character, allowing to swap playstyles depending on the mood and still be efficient. Check out the variations here :
- DW/Bow - Rabid Fox
- 2H/Bow - Rabid Wolf
- SnB/Bow - Rabid Coyote
- vMA - Rabid Wyvern
22 August 2018 update :
Corrected several copy-paste typos. Added skills explanations.
13 August 2018 update :
Wolfhunter update. Traits and glyphs adjustement.
07 August 2018 update :
Creation.
Dummy Parse
There's no point on parsing on a static target for a PvP build.
Races
Orc > Khajiit > Redguard > Imperial > Any other races
I'm playing as a Nord, because roleplay.
Buff-food
Purple Max Health+Max Stamina+Stamina Recovery drink (Dubious Camoran Throne)
Mundus Stone
The Serpent (Increased Stamina Recovery)
Potions
Immovable Potions
Colombine | Namira's Rot | Mountain Flower |
Poisons
Escapist's Poisons IX
Colombine | Blessed Thistle | Wormwood |
Passives
Ardent Flame (All)
Draconic Power (All)
Earthen Heart (All)
Light Armor (Recovery, Evocation, Spell Warding)
Medium Armor (Dexterity, Wind Walker, Agility, Athletics)
Heavy Armor (All)
2 Handed (All)
One Handed and Shield (All)
Undaunted (All)
Assault (All)
Support (Combat Medic, Battle Resurrection)
Racial (All)
Alchemy (Medicinal Use)
Rotation
There's no rotation for a PvP build. You have to understand your skills and use the right one at the right moment. Use preferably heavy attacks, for the sustain.
Frontbar :
- Pierce Armor : Good damage and strong debuff.
- Reverberating Bash : Source of Major Defile, mandatory in PvP.
- Venomous Claw : Very strong DoT, very good to pressure the opponent.
- Reflective Plate : Remove snares and very good ranged defense skill.
- Resolving Vigor : Your main heal, don't spam it, you would waste stamina, it is fully effective during 6 seconds.
- Spell Wall : Defensive ultimate, for emergency situations.
Backbar :
- Critical Rush : Gap closer, very useful in PvP.
- Volatile Armor : Source of Major Resolve and Major Ward, and a little damage.
- Reverse Slice : Very strong execute, use it to gain ultimates at a crazy rate.
- Molten Armaments : Since it is required to use heavy attacks, this will help a lot with the damage.
- Rally : Major Brutality, heal over time, burst heal, this skill has it all.
- Take Flight : Your main ultimate. Cheap and effective, with the ultimate generation from Hide of the Werewolf set, Asylum weapon, and Bloodspawn set, you will be able to cast it a lot.
Champion Point Tips
This build is designed as a Non-CP PvP build to be used with a PvE character.