The Fat Blade (Post-Shield-Nerf Magicka build, Murkmire)
Class: NIGHTBLADE
Race: Altmer (High Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
23k | 44K | 13k |
Skills
Bar 1
Weapon 1: Destruction Staff
Mages Guild Skill
Inner Light
Nightblade Skill
Refreshing Path
Nightblade Skill
Merciless Resolve
Nightblade Skill
Swallow Soul
Destruction Staff Skill
Destructive Reach
Nightblade Skill
Soul Harvest
Bar 2
Weapon 2: Restoration Staff
Nightblade Skill
Shadowy Disguise
Nightblade Skill
Manifestation of Terror
Restoration Staff Skill
Healing Ward
Psijic Order Skill
Elemental Weapon
Nightblade Skill
Concealed Weapon
Nightblade Skill
Soul Tether
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 0 | 5 |
Gear and Item Set Info
Set 1: Shackle Breaker
- Front bar - Nirhoned Inferno, enchant is up to you
- Back bar - Nirhoned resto (buffs Healing Ward to 6k + another 5k block-shield from Psijic passive), enchant is up to you
- Infused chest
- Infused legs
- Infused feet
Set 2: Spinner's (with CP you'll sit at 7.7k pen)
- Reinforced belt (trait helps us get to 16.5k resists unbuffed)
- Reinforced gloves
- Jewelry all Arcane all recovery (2.2k recovery unbuffed so adjust glyphs as you see fit)
Monster 1: Impen Domi
Monster 2: Any max magicka in Impen
General Info
I have not fully tested this as of yet but have run a very similar setup before with good results. The point of the build is to get rid of Annulment and increase overall resistances while still maintaining Crit and Pen. With NB passives you will sit at 21k spell and physical resists and 2k crit resist. You can also run 5 light/2 heavy and still get to 17k resists and swap to Spell damage mundus.
Race: High Elf
Mundus: Thief (will put you at 43% on front bar, we dont need anything on the back because we auto-crit from stealth)
Food: Witchmother's, Bi-stat (HP/Mag), Tri-stat, all depending on what recovery you are comfortable at.
There is some flexibilty to skills here:
- No Psijic or don't like that skill
- Run Shadow Image
- Run Crippling Grasp if you'd like
- Run Impale which is a great execute (will cost more next patch?)
- Run Soul Assault
- Run Reviving Barrier in seiges
I would not change running Shadowy Disguise and Concealed on the same bar. The mobility is too good. I would also not change running Flame Reach/Swallow Soul together as this is your main damage weave and Swallow Soul is getting a damage buff as of recent Patch Notes.
Champion Point Tips
Heavy Armor Focus - 14
Thick Skinned - 28
Hardy - 43
Elemental Defender - 43
Ironclad - 56
Spell Shield - 5
Resistant - 71
Master-at-Arms - 72
Staff Expert - 9
Elemental Expert - 75
Spell Erosion - 58
Elfborn - 56
Tumbling - 56
Shade - 3
Mooncalf - 43
Arcanist - 75
Warlord - 56
Siphoner - 27 (flex node, you can put these elswhere if you want)