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The Fat Blade (Post-Shield-Nerf Magicka build, Murkmire)

Author: Starving Artist

Class: NIGHTBLADE

Race: Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
23k 44K 13k

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Refreshing Path

Nightblade Skill

Refreshing Path

Path of Darkness

 

Merciless Resolve

Nightblade Skill

Merciless Resolve

Grim Focus

 

Swallow Soul

Nightblade Skill

Swallow Soul

Strife

 

Destructive Reach

Destruction Staff Skill

Destructive Reach

Destructive Touch

 

Soul Harvest

Nightblade Skill

Soul Harvest

Death Stroke

 

Bar 2

Weapon 2: Restoration Staff

Shadowy Disguise

Nightblade Skill

Shadowy Disguise

Shadow Cloak

 

Manifestation of Terror

Nightblade Skill

Manifestation of Terror

Aspect of Terror

 

Healing Ward

Restoration Staff Skill

Healing Ward

Steadfast Ward

 

Elemental Weapon

Psijic Order Skill

Elemental Weapon

Imbue Weapon

 

Concealed Weapon

Nightblade Skill

Concealed Weapon

Veiled Strike

 

Soul Tether

Nightblade Skill

Soul Tether

Soul Shred

 

Armor Types

Light Armor Medium Armor Heavy Armor
2 0 5

 

Gear and Item Set Info

 

Set 1: Shackle Breaker 

  • Front bar - Nirhoned Inferno, enchant is up to you
  • Back bar - Nirhoned resto (buffs Healing Ward to 6k + another 5k block-shield from Psijic passive), enchant is up to you
  • Infused chest
  • Infused legs
  • Infused feet 

Set 2: Spinner's (with CP you'll sit at 7.7k pen)

  • Reinforced belt (trait helps us get to 16.5k resists unbuffed)
  • Reinforced gloves  
  • Jewelry all Arcane all recovery (2.2k recovery unbuffed so adjust glyphs as you see fit)

Monster 1: Impen Domi 

Monster 2: Any max magicka in Impen 

 

General Info

 

I have not fully tested this as of yet but have run a very similar setup before with good results. The point of the build is to get rid of Annulment and increase overall resistances while still maintaining Crit and Pen. With NB passives you will sit at 21k spell and physical resists and 2k crit resist. You can also run 5 light/2 heavy and still get to 17k resists and swap to Spell damage mundus. 

Race: High Elf

Mundus: Thief (will put you at 43% on front bar, we dont need anything on the back because we auto-crit from stealth) 

Food: Witchmother's, Bi-stat (HP/Mag), Tri-stat, all depending on what recovery you are comfortable at.

There is some flexibilty to skills here:

  • No Psijic or don't like that skill
  • Run Shadow Image 
  • Run Crippling Grasp if you'd like 
  • Run Impale which is a great execute (will cost more next patch?)
  • Run Soul Assault
  • Run Reviving Barrier in seiges 

I would not change running Shadowy Disguise and Concealed on the same bar. The mobility is too good. I would also not change running Flame Reach/Swallow Soul together as this is your main damage weave and Swallow Soul is getting a damage buff as of recent Patch Notes. 

 

Champion Point Tips

 

Heavy Armor Focus - 14

Thick Skinned - 28

Hardy - 43

Elemental Defender - 43

Ironclad - 56

Spell Shield - 5

Resistant - 71

Master-at-Arms - 72

Staff Expert - 9

Elemental Expert - 75

Spell Erosion - 58

Elfborn - 56

Tumbling - 56

Shade - 3

Mooncalf - 43

Arcanist - 75

Warlord - 56

Siphoner - 27 (flex node, you can put these elswhere if you want) 

 

 

 

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