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Blademaster

Author: Mikael Lokviing

Blademaster

Class: DRAGONKNIGHT

Race: Nord

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
20,000 10,000 32,000

 

Skills

 

Bar 1

Weapon 1: Two Handed

Wrecking Blow

Two Handed Skill

Wrecking Blow

Uppercut

 

Reverse Slice

Two Handed Skill

Reverse Slice

Reverse Slash

 

Camouflaged Hunter

Fighters Guild Skill

Camouflaged Hunter

Expert Hunter

 

Rearming Trap

Fighters Guild Skill

Rearming Trap

Trap Beast

 

Rally

Two Handed Skill

Rally

Momentum

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Bar 2

Weapon 2: Bow

Poison Injection

Bow Skill

Poison Injection

Poison Arrow

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Igneous Shield

Dragonknight Skill

Igneous Shield

Obsidian Shield

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 5 1

 

Gear and Item Set Info

 

For my setup I used 5 pieces Hunding's Rage (four armor, one weapon), five Night Mother's Embrace (jewelry and two armor), then a light bloodspawn shoulder. An alternative for Night Mother's Embrace can be either Dreugh King Slayer or Oblivion's Edge. I have tested this setup in full heavy and have gotten similar results for shorter fights.

 

General Info

 

For this build to work, you have to put a lot of practice and effort into weaving your skills and enhancing your sustain. The foods I use are stamina/health food, but I'm sure that health/regen foods may work just as well. If playing as a nord, your character is going to have benifits over another class because of the passive damage reduction. Now this build isn't perfect, there are a lot of strengths to this build, being the higher sustain and damage output, but it is pretty effective compared to others I've seen. One of the weaknesses to this setup is field of view. Since Dragonknights don't have many direct ranged attacks you have to face your enemy and hope to hit them head on. As for the skill setup, it's completely costumizable to your personal playstyle, but the underlying skills should be similar. The bow bar is mainly for debuff and dots, plus extra heals, but you can use it for other things. (This build is also compatible with dual wield. The skills I used were the same setup, Rending Slashes, Bloodthirst, Rearming Trap, Resolving Vigor, Camouflaged Hunter.)

 

Champion Point Tips

 

For the champion points, it's highly recommended you go take a look at the Poison Knight, which is what I built my own character off of.

Warrior: 50 Elemental Defender, 50 Hardy, 20 Thick Skinned, 33 Quick Recovery, 30 Medium Armor Focus

Mage: 30 Melee Weapon Expert, 100 Mighty, 35 Precise Strikes, 27 Thaumaturge

Thief: 80 Mooncalf, 20 Tenacity, 92 Warlord

 

 

 

Build Rating

Rating: 4.7. From 3 votes.
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15 Comments

  • Mikael Lokviing
    Jan 10, 2017

    Also, I may have messed up CP count. 27 Tenacity, 30 Precise Strikes, 60 Hardy, 60 Elemental Defender, 37 Quick Recovery. But everything else is solid.

    Reply
  • sambei
    Jan 15, 2017

    what atribbute points did u spend

    Reply
    • Mikael Lokviing
      Jan 16, 2017

      Full stamina enchants on all armor pieces, poison enchant on swords and weapon damage enchant on bow and dagger, and 64 attributes into stamina.

      Reply
  • sambei
    Jan 15, 2017

    also u left out the traits and echants on the gear there pretty usefull to to everyone 🙂

    Reply
    • Mikael Lokviing
      Jan 16, 2017

      As for the traits, full divines with the Thief mundus

      Reply
    • Mikael Lokviing
      Jan 16, 2017

      I was a bit tired when I posted this and forgot to sign in so I can’t go back and edit it.

      Reply
  • sambei
    Jan 16, 2017

    thanks man 🙂 and gj on this build

    Reply
  • Rageagianst55m
    Feb 15, 2017

    I’m fairly new to game and impressed with your build, I’ve respece’d but am at a loss on your Main Hand -back where you list Assault skill “Vigor” and morphed to “Resolving Vigor” I do not show that skill line at all, not sure if updates did away with that line and if so what would you recommend subing it with… Any help are suggestion would be appreciated…

    Reply
    • Arii
      Feb 27, 2017

      Vigor is under the tab assault you can use it if your assault lvl is 5

      Reply
    • Mikael Lokviing
      Mar 9, 2017

      Resolving vigor is a PVP skill in the Assault line. I’m sorry about not mentioning that, but it is one of the best heals I’ve seen for a stamina build in the game.

      Reply
    • Mikael Lokviing
      Mar 9, 2017

      And I forgot to mention, please get all the perks from class, race, armor, and fighter’s guild. They really do make it easier for you to dps and survive.

      Reply
  • Arii
    Feb 27, 2017

    Should this work 2 if you are a redguard?

    Reply
    • Mikael Lokviing
      Mar 9, 2017

      It is possible for this build to work with redguard, and they’d have more stamina. But they’d be a bit less durable since the nord passives give 9% health and 6% stamina with cold resistance (which is a very common damage type) and damage reduction. But other than that, should work fine.

      Reply
  • Mikael Lokviing
    Apr 1, 2017

    Quick Update: I have made a revision to the build that works just as well and doesn’t rely on crit.
    Mundus: Serpent
    Red: 40 Medium Armor Focus, 60 Hardy/Elemental Defender, 40 Quick Recovery
    Green: 90 Warlord, 73 Mooncalf, 27 Tenacity, 10 Tumbling
    Blue: 30 Melee expert, 100 Mighty, 27 Thaumaturge, 43 Piercing

    Piercing is the big change along with the Thief to the Serpent. Brought my physical penetration up to 7706 and stamina regen to 1500. Have fun!

    Reply

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