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Countin’ Bodies (45k+ Max Magicka, 3k Spell Damage)

Author: Alex~

Class: SORCERER

Race: Altmer (High Elf)Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
22 000 45 000 10 000

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Crystal Fragments

Sorcerer Skill

Crystal Fragments

Crystal Shard

 

Endless Fury

Sorcerer Skill

Endless Fury

Mages Fury

 

Force Pulse

Destruction Staff Skill

Force Pulse

Force Shock

 

Velocious Curse

Sorcerer Skill

Haunting Curse

Daedric Curse

 

Structured Entropy

Mages Guild Skill

Structured Entropy

Entropy

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Bar 2

Weapon 2: Restoration Staff

Streak

Sorcerer Skill

Streak

Bolt Escape

 

Hardened Ward

Sorcerer Skill

Hardened Ward

Conjured Ward

 

Harness Magicka

Light Armor Skill

Harness Magicka

Annulment

 

Healing Ward

Restoration Staff Skill

Healing Ward

Steadfast Ward

 

Daedric Minefield

Sorcerer Skill

Daedric Minefield

Daedric Mines

 

Ice Comet

Mages Guild Skill

Ice Comet

Meteor

 

Armor Types

Light Armor Medium Armor Heavy Armor
6 0 1

 

Gear and Item Set Info

 

3 Pieces Shadow Dancer set (3 body + weapons(sharpened inferno ideally and defending resto)) Infused, can only be light. 4 Pieces Elegance Set (body) Infused, can only be light. 1 Piece Heavy Kena, Infused ideally but whatever you can get your hands on will do. 3 Willpower Jewellery (Im comfortable with 3 spell damage enchants but feel free to change it up with regen/cost reduction) EVERYTHING NEEDS TO BE ENCHANTED WITH MAGICKA RUNES. Magicka - 64 Health - 0 Stamina - 0

 

General Info

 

Pretty cookie cutter in terms of skills that are used but the gear is different to what is usually used. I like to switch out Harness Magicka for Lightning Form every so often but the 20k+ Shields are too good to pass up. Structured Entropy can be changed out for Inner Light to stack up EVEN MORE maximum Magicka but you will lose out on the 20% extra spell power from Entropy but you can compensate for this with Essence of Spell Power potions. I recommend the potions that give Detection, Major Sorcery and Restore Magicka since the Spell Critical chance increase of the other major Spell Power potion is wasted because of Inner Light. I recommend Blue food (Max HP + Magicka) but if you are comfortable with the Green food (Max Magicka) go for it! Purple food is useful if you feel like you can't manage your lack of Stamina very well or you are lacking in Champion Points to level Tumbling. I also use Tri-Potions since I lack the extra Stamina given by Purple food.

 

Champion Point Tips

 

Green tree: Magician - 48, Arcanist - 80, Tumbling - 39. Blue tree: Elemental Expert - 100, Spell Erosion - 67. Red tree: Bastion - 100, Hardy - 60, Elemental Defender - 7. I've played around with maxing out Hardy and Elemental Defender instead of Bastion but it feels weaker than having 20k+ shields.

 

 

 

Build Rating

Rating: 4.3. From 3 votes.
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10 Comments

  • Alex~
    Jul 30, 2016

    I’ve made a typo with the Shadow Dancer pieces. I meant to have 2 body pieces + weapons not 3 body pieces.

    Reply
  • Kyleface
    Aug 3, 2016

    As far as attributes go every point goes I to magicka? I feel like this build would be pretty hard early leveling solo

    Reply
    • Alex~
      Aug 4, 2016

      64 points into magicka. Most important attribute to sorcs.

      Reply
  • AwdrevCZ
    Aug 7, 2016

    Can you show also pasives in builders like this one ? http://www.eso-skillfactory.com/en/build-planer/

    Reply
    • Alex~
      Aug 18, 2016

      All Sorc passives except Expert Summoner and Rebate. All Destro and Resto Passives. All Light Armor passives. Slayer, Banish the Wicked and Skilled Tracker in Fighters Guild tree. All Mages Guild passives. All Racial passives. All Alliance War Assault tree passives and whatever Support tree passives you want. Maxed Undaunted Mettle passive, max Undaunted Command if you feel like it.

      Reply
  • Thorn Jagger
    Aug 8, 2016

    Vamp or ww? I’m having a lot of fun with it on my Argonion currently 39k mag and 3k damage.I went a lot into cost reduction too. Thanks

    Reply
    • Alex~
      Aug 18, 2016

      Vampire. Werewolf offers nothing to magicka sorcs. Glad you enjoy it!

      Reply
  • StilettoKick
    Aug 21, 2016

    Great info, I can’t wait to try this build. Mundus stone?

    Reply
    • Alex~
      Aug 24, 2016

      I prefer Atronach since I have no regen.

      Reply
  • Michael Brauckmann
    Dec 1, 2016

    What about the 5 piece bonus from Necropotence? Having a pet active boosts max magicka by about 3600. How could that be worked in here?

    Reply

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