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Linna’s end game healer

Author: Linna

Class: WARDEN

Race: Breton

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
17000 36000 12000

 

Skills

 

Bar 1

Weapon 1: Restoration Staff

Enchanted Growth

Warden Skill

Enchanted Growth

Fungal Growth

 

Healing Ward

Restoration Staff Skill

Healing Ward

Steadfast Ward

 

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Blue Betty

Warden Skill

Blue Betty

Betty Netch

 

Aggressive Horn

Assault Skill

Aggressive Horn

War Horn

 

Bar 2

Weapon 2: Destruction Staff

Energy Orb

Undaunted Skill

Energy Orb

Necrotic Orb

 

Elemental Drain

Destruction Staff Skill

Elemental Drain

Weakness to Elements

 

Budding Seeds

Warden Skill

Budding Seeds

Healing Seed

 

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Lotus Blossom

Warden Skill

Lotus Blossom

Lotus Flower

 

Northern Storm

Warden Skill

Northern Storm

Sleet Storm

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

This build uses a dual stave set up, allowing use of a monster helm.

4-man content:

Swap Aggressive Warhorn for Healing Thicket 

Destruction staff: Spellpower Cure - Lightning, Decisive

Restoration Staff: Master Architect, Decisive

4 piece Spellpower Cure (all body pieces)

2 piece Earthgore

4 piece Master Architect 

Head, Legs, Chest - Infused

Everything else - Divines

For trial set ups, swap Master Architect for Jorvuld’s Guidance.

With a dual stave set up, you need to make sure you are bar swapping a lot in order to maintain SPC uptime.

When running MA, cast trees immediately when they pop up and watch your positioning to give major slayer to your dps.

 

 

 

 

 

General Info

 

Witchmother’s for food, aim for 2200 - 2400 Magicka recovery.

I use a health enchant on my chest piece to boost health. You can also run tri-glyphs on all of your infused pieces.

 

 

 

 

Build Rating

Rating: 3.6/5. From 8 votes.
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3 Comments

  • Clumsyvenus
    Mar 22, 2018

    What about champion points ?

    Reply
  • mrbig1949
    Jun 11, 2018

    Yeah, Champion point distribution would be a helpful tip with this build. The gear sit up, and how to fluctuate between what to use is nice, and extremely important, but the points in your CP are also fairly important because with healers they gotta move with healing and slight dps points

    Reply
  • dannynich
    Nov 9, 2018

    This is a poor build, why the hell would you use doc shock staff without the charged trait? Better set up is
    Olorime restro, powered, default enchant
    Blue betty, illustrious healing, harness magicka, combat prayer, ice fortress, enchanted forest ulti

    Vma shock/willpower shock, charged, shock enchant
    Enchanted growth, budding seeds, energy orbs, eledrain, ele blockade, aggressive horn ulti

    I’ve healed every bit of vet content without trouble

    Gear:
    Olorime…
    Restro staff
    Jewellery, all arcane, 1 spell damage, 2 mag rec.

    Jorvulds…
    Body all divine except legs and chest which are infused with tri stat enchant, rest is magicka

    Earthgore…
    Hat, Infused, light, tri stat
    Epaulets, divine, light, magicka

    Mundus, ritual or atronach

    Food, witchmothers brew

    My recovery is around 3500 on sheet
    My health is around 16.4k, 18k with toughness

    Jorvulds is godly on warden

    Reply

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