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. The Powerlash (Remake)

Author: FiestyTedsta23 aka TheGreatOne

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
-None -All -None

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Destructive Reach

Destruction Staff Skill

Destructive Reach

Destructive Touch

 

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Flame Lash

Dragonknight Skill

Flame Lash

Lava Whip

 

Force Pulse

Destruction Staff Skill

Force Pulse

Force Shock

 

Cauterize

Dragonknight Skill

Cauterize

Inferno

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Bar 2

Weapon 2: Restoration Staff

Eruption

Dragonknight Skill

Eruption

Ash Cloud

 

Degeneration

Mages Guild Skill

Degeneration

Entropy

 

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Healing Ward

Restoration Staff Skill

Healing Ward

Steadfast Ward

 

Cauterize

Dragonknight Skill

Cauterize

Inferno

 

Shooting Star

Mages Guild Skill

Shooting Star

Meteor

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

Juliano's Inferno Staff and Resto Staff, Juliano's Head,Chest,Hands,Legs, Turung's Pact Feet and Sash, and Molong Kena Shoulder, If want to deal more damage roll dual wield, 1 Juliano,s and 1 Turung's Pact w/ Turung's Pact shoulders, Addroitness Feet and Sash, Rest Juliano's.

 

General Info

 

I changed to a Resto Staff because it's more substainable and I can hit about 2600 spell dmg Unbuffed 3100 buffed, solo friendly, my previous build wasn't.

 

Champion Point Tips

 

As much points in Elemental Expert

 

 

 

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2 Comments

  • Dooginstein
    Dec 23, 2015

    What Mundus Stone would you suggest for this build. The last Powerlash used The Warrior for the increased Weapon Damage, I would assume that would still apply to staffs.

    Reply
  • lexifer452
    May 17, 2016

    Not the original author of this build but for mundus stone for this build id recommend apprentice if your crit chance is over 50% or thief it crit chance is under 50%. With all divines on legendary vr16 armor pieces, apprentice should give around 220 more spell damage and thief is usually around 12% to 15% percent. Though don
    Though don’t quote me on those numbers precisely.

    Reply

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