Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Two Handed
Templar SkillBiting Jabs
Two Handed SkillForward Momentum
Two Handed SkillWrecking Blow
Two Handed SkillStampede
Mages Guild SkillShooting Star
Weapon 2: Bow
Assault SkillResolving Vigor
Bow SkillFocused Aim
Fighters Guild SkillCamouflaged Hunter
Fighters Guild SkillTurn Undead
Templar SkillRitual of Retribution
Fighters Guild SkillDawnbreaker of Smiting
Gear and Item Set Info
5 Hundings rage with weapon 2 of armor pieces heavy nirnhoned
3 Shield breaker
That's what I'm stuck with, so do whatever you want. Recommend 5 Hundings Rage though.
You've gotten killed by some sort of bat swarm morph zerg ball before in pvp, with sap essence/steel tornado/proximity detonation whatever. I personally play solo, but this is how I kill at least 2-3 players inside of the spitball including vamp emperor. It's also funny to watch the bat veil turn around, and notice people just spam dancing around with steel tornado. Immovable potions are extremely useful if you have.
Champion Point Tips
Reduced stam ability cost for sure because turn undead costs a ton, handful into tumbling. Invest as many as possible into thaumaturge and a handful into physical damage. Split half warrior points into hardy and half into elemental defender. 30 into quick recovery is most important in my opinion for every player, pve or pvp.