Rabid Wyvern – StamDK vMA 2H/Bow (Wolfhunter)
Class: DRAGONKNIGHT
Race: Nord
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 0 | 64 |
Skills
Bar 1
Weapon 1: Two Handed
Two Handed Skill
Brawler
Two Handed Skill
Critical Rush
Dragonknight Skill
Venomous Claw
Two Handed Skill
Rally
Assault Skill
Resolving Vigor
Fighters Guild Skill
Flawless Dawnbreaker
Bar 2
Weapon 2: Bow
Bow Skill
Poison Injection
Bow Skill
Endless Hail
Assault Skill
Razor Caltrops
Dragonknight Skill
Noxious Breath
Dragonknight Skill
Molten Armaments
Dragonknight Skill
Corrosive Armor
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 6 | 1 |
Gear and Item Set Info
5 Pieces Briarheart (Overland set - Wrothgar)
5 Pieces Vicious Serpent (Trial set - any Raidlorn trials)
2 Pieces Infernal Guardian (Monster set - City of Ash I vet & Glirion the Redbeard's chest)
Gear | Weight | Trait | Enchantment |
Chest | 5 x Medium | Divine | Max Stamina |
Belt | Divine | Max Stamina | |
Shoes | Divine | Max Stamina | |
Pants | Divine | Max Stamina | |
Hands | Divine | Max Stamina | |
Head | 1 x Heavy 1 x Medium | Divine | Max Stamina |
Shoulder | Divine | Max Stamina | |
Necklace | Jewelry | Robust | Physical Damage |
Ring | Jewelry | Robust | Physical Damage |
Ring | Jewelry | Robust | Physical Damage |
Weapon 1 | Greatsword | Precise | Berserker Glyph (Okori) |
Weapon 2 | Bow | Infused | Poison Damage Glyph / Disease Damage Glyph |
I don't like to include Trial sets in my builds, but for vMA completion on a stamina character, Vicious Serpent is so helpful it is worth the grind.
Concerning what gear to use into which slot, it really depends on what you can loot first.
For the weapons :
- You have a vMA/Master bow, then you need to get Briarheart melee weapon ; or
- You don't have a vMA/Master bow, then it's doesn't matter which set are both melee and bow (but needs to be the same).
General Info
All my "Rabid" serie of StamDK builds are designed to be achievable on one character, allowing to swap playstyles depending on the mood and still be efficient. Check out the variations here :
- DW/Bow - Rabid Fox
- 2H/Bow - Rabid Wolf
- SnB/Bow - Rabid Coyote
- Non-CP PvP - Rabid Dragon
13 August 2018 update :
Wolfhunter update. Championpoints adjustement. Traits and glyphs adjustement.
07 August 2018 update :
Creation.
Dummy Parse
There's no point in parsing a vMA build. Most of the success depends on mechanics and spawn knowledge.
Skills
In stage 7 (Vault of Umbrage) and 9 (Theatre of Despair), you should use Reflective Plate instead of Critical Rush. It is more important to shield yourself against the strong ranged attacks rather than closing the gap quickly.
Races
Orc > Khajiit > Redguard > Imperial > Any other races
I'm playing as a Nord, because roleplay. Redguard isn't the best race for this specific stamina build, because we have no need of extra sustain due to the use of heavy attacks.
Buff-food
Blue Max Health+Max Stamina food
Mundus Stone
The Lover (Increased Penetration)
Potions
Stamina Potions
Passives
Ardent Flame (All)
Draconic Power (Iron Skin, Scaled Armor)
Earthen Heart (All)
Medium Armor (Dexterity, Wind Walker, Agility, Athletics)
Heavy Armor (Resolve, Constitution, Juggernaut)
Bow (All)
Two Handed (All)
Fighter’s Guild (Intimidating Presence, Slayer, Banish the Wicked, Skilled Tracker)
Undaunted (All)
Racial (All)
Alchemy (Medicinal Use)
Rotation
There's no rotation for a vMA build. You have to understand your skills and use the right one at the right moment. Use preferably heavy attacks, for the sustain.
Frontbar :
- Brawler : Your main spammable, will shield you, bleed the ennemy and proc your monster set.
- Critical Rush : Your gap closer, usefull on most stages to move around quickly.
- Venomous Claw : Very strong DOT, allowing to let a mob die on it while you move on to the next.
- Rally : Major Brutality, heal overtime and burst heal at the end. You can get the burst heal anytime by recasting it again, however the longer the skill last, the stronger the heal.
- Resolving Vigor : Your main heal, don't spam it, you would waste stamina, it is fully effective during 6 seconds. If you still die while it was active it is not because you should have spammed it, it is because you didn't dodge a dangerous attack or mechanic.
- Flawless Dawnbreaker : It is slotted for the passive bonus, but you can use it it you don't have enough ultimate for corrosive armor and you desperatly need ressources back or the boss is about to die.
Backbar :
- Poison Injection : Very strong DOT, also acting as an execute.
- Endless Hail : Best stamina DOT in the game.
- Razor Clatrops : Good DOT and crowd control, to keep mobs in the endless hail AoE.
- Noxious Breath : A big help to DPS, applying conal AoE Major Fracture.
- Molten Armaments : Since it is required to use heavy attacks, this will help a lot with the damage.
- Corrosive Armor : Your main ultimate. God-mode. Save it for any critical moments. Very useful to learn the Maestrom Arena. In stage 9 (Theatre of Despair) save it for Crematorial Guards if you miss a gold ghost and can't stun them.
Evolutions, Improvements
As you progress through the game and get more gold and better performance, you can consider the following.
Potions
If you use weapon power potion made with the following :
Blessed Thistle | Dragonthorn | Wormwood / Water Hyacinth |
It will improve your critical rating and stamina recovery boost uptime.
Weapons
A Maelstrom bow (or Master bow, in a lesser extend) will of course be a big boost to your damage output. In that case make sur you have it Nirnhoned, and use a Briarheart greatsword, to keep the 5 pieces bonus from Vicious Serpent.
Monster Set
Valkyn Skoria (Monster set - City of Ash 2 vet & Glirion the Redbeard's chest) can be a good alternative to Infernal Guardian, but it will only attack mobs you have a DOT on.
Champion Point Tips
780CP
The Ritual
56 Mighty
44 Thaumaturge
56 Precise Strikes
29 Piercing
The Atronach
9 Physical Weapon Expert
66 Master-At-Arms
The Lover
100 Tenacity
49 Mooncalf
The Tower
17 Warlord
The Shadow
47 Shadow Ward
47 Tumbling
The Lady
49 Hardy
49 Elemental Defender
48 Thick Skinned
The Steed
81 Ironclad
33 Spell Shield
300CP
The Ritual
27 Mighty
31 Thaumaturge
23 Precise Strikes
19 Piercing
The Lover
49 Tenacity
49 Mooncalf
The Tower
2 Warlord
The Lady
23 Hardy
23 Elemental Defender
23 Thick Skinned
The Steed
31 Ironclad