Were Warden of Pelinal
Class: WARDEN
Race: Redguard
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
28074 (56) | 11251 (8) | 28577 (0) |
Skills
Bar 1
Weapon 1: Dual Wield
Fighters Guild Skill
Camouflaged Hunter
Dual Wield Skill
Rapid Strikes
Warden Skill
Arctic Blast
Warden Skill
Bull Netch
Warden Skill
Deep Fissure
Werewolf Skill
Werewolf Berserker
Bar 2
Weapon 2: One Handed And Shield
Undaunted Skill
Spiked Bone Shield
One Hand And Shield Skill
Pierce Armor
Warden Skill
Lotus Blossom
Warden Skill
Bull Netch
Warden Skill
Ice Fortress
Warden Skill
Northern Storm
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 5 | 1 |
Gear and Item Set Info
**ADVANCED BUILD**
Pelinal's Apptitude - Crafted -Medium - Divines Weapons from here! Nirnhoned daggers and sword.
Spriggan - Farmed or Purchased Divines
Molag Kena - Divines
Change all Enchants to Stamina and weapon and gems to weapon damage, make one dagger magicka damage/stam regen.
This version does approx 12k dps but with the same resist as a medium tank.
Heavy Tank Edition
Pelinal's Apptitiude - Crafted-Heavy- All Health Enchant -Chest and legs reinforced, rest Divines
Rattle Cage -Divines
Ice Heart
This version does about 8k dps but is a full tank.
Make all Health enchants and weapons with damage/spell increase
Trial Tank Edition
Armor Master - Crafted - Heavy - All health Enchant- All Reinforced
Rattle Cage or Plague Doctor Reinforced
Mighty Chudan
This version does 5k dps but is fricken unkillable.
Make all enchants Health with weapons doing damage/health regen
General Info
**ADVANCED BUILD** 179 Skill Points
This Build is listed on my Advanced Builds as it requires a 9 trait crafted set to work as intended, the skill point list isn't short and it requires a Molag Kena Monster Set in two different Weights.
The nice part is to go full tank it is just a gear change, no skills, or stats, so just chuck the tank gear in your bag and you are ready to rumble for the harder dungeons.
Passives (that are not obvious at first glance)
All fighters Guild
All Undaunted
Skill Swaps
HeavyTank Build - Northern Storm for Spell Wall.
Trial Tank Edition
If you decide to go with Plague Doctor over Rattle Cage drop all magicka use and pick up the heavy armor skill and a Sword and Shield Bash. And you might be wise to respec your Magicka into Health.
If you go with Rattle Cage, pick up Warden Healing.
Champion Point Tips
Lord - Bastion 50
Lady - Hardy, Elemental Defender 40
Steed - Medium Armor Focus, Spell Shield 50
Ritual- Precise, Piercing, Mighty 30
Atronach - Physical Weapons Expert, Master at Arms 30
Apprentice - Elemental Expert, Spell Erosion 40
Shadow - Shadow ward, Tumbling 30
Lover - Moon Calf, Tenacity 40 Archanist, Healthy 30
Tower - War Lord 30
is this 5 armour master and 5 plague doctor with jewlry? and shield?
As long as the as the sets are working, it doesn’t matter how you choose to set them up.
Oh and on every build the ‘light armor’ piece is the head of the monster set.
awsome and also what mundus do you use?
I would probably go thief or Lovers, because its a hybrid you want your mundus to affect both your spell and weapon damage.
ok last one lol what enchantments do you use on the weps i can only find pysical damage on jewlry
how do u keep your stam up on the trial set up its awsome defence but seems stam does not sustain that good
weapon/spell damage enchant on weapons
how do u keep your stam up on the trial set up its awsome defence but seems stam does not sustain that good
In a trial team your healer will be throwing stam shards.