Final Nerfmire Magsorc pvp
Race: Altmer (High Elf)
Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Destruction Staff
Sorcerer SkillEndless Fury
Sorcerer SkillHaunting Curse
Sorcerer SkillCrystal Fragments
Destruction Staff SkillDestructive Reach
Mages Guild SkillInner Light
Mages Guild SkillShooting Star
Weapon 2: Restoration Staff
Sorcerer SkillPower Surge
Light Armor SkillHarness Magicka
Sorcerer SkillDark Conversion
Sorcerer SkillHardened Ward
Restoration Staff SkillLights Champion
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
2 Engine Guardian (heavy head, med shoulder)
All max mg enchants on body, spell dam on jewels.
You are pretty squishy if you get cc's without a shield, and this build heavily crutches on mobility and LoS. However, you spend most of the time at range spamming huge burst => best defense is mobility and offense!
With continuous, you have 1259 stam recovery (1428 mag) making for great stam sustain and a lot of dark conversion for mag sustain.
Champion Point Tips
81 master at arms. This is a burst build.
51 elfborn. Crits kill.
75 arcanist / 43 mooncalf: this is key. I find 1400 is comfortable sustain on magsorc if you are using dark conversion right. 1200+ stam recovery makes dark conversion sustainable with roll dodging and CC break.