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Rabid Dragon – StamDK Non-CP PvP SnB/2H (Wolfhunter)

Author: Vodjor

Class: DRAGONKNIGHT

Race: Nord

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 0 64

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Reverberating Bash

One Hand And Shield Skill

Reverberating Bash

Power Bash

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Reflective Plate

Dragonknight Skill

Reflective Plate

Reflective Scale

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Spell Wall

One Hand And Shield Skill

Spell Wall

Shield Wall

 

Bar 2

Weapon 2: Two Handed

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Hardened Armor

Dragonknight Skill

Hardened Armor

Spiked Armor

 

Reverse Slice

Two Handed Skill

Reverse Slice

Reverse Slash

 

Molten Armaments

Dragonknight Skill

Molten Armaments

Molten Weapons

 

Rally

Two Handed Skill

Rally

Momentum

 

Take Flight

Dragonknight Skill

Take Flight

Dragon Leap

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 1 5

 

Gear and Item Set Info

 

5 Pieces Seventh Legion Brute (Overland set - Bangkoraï)
5 Pieces Hide of the Werewolf (Overland set - Glenumbra)
2 Pieces Blood Spawn (Monster set - Spindleclutch 2 vet & Maj al-Ragath's chest)
Greatsword Disciplined Slash (Trial set - normal Asylum Sanctorium)

Gear

Weight

Trait

Enchantment

Chest

5 x Heavy

1 x Medium

1 x Light

Reinforced

Tri-Stat

Belt

Impenetrable

Tri-Stat

Hands

Impenetrable

Tri-Stat

Pants

Impenetrable

Tri-Stat

Shoes

Impenetrable

Tri-Stat

Head

Impenetrable

Tri-Stat

Shoulder

Impenetrable

Tri-Stat

Necklace

Jewelry

Robust

Stamina Recovery

Ring

Jewelry

Robust

Physical Damage

Ring

Jewelry

Robust

Physical Damage

Weapon 1

1 handed

Infused

Berserker Glyph (Okori)

Weapon 1

Shield

Sturdy

Max Stamina

Weapon 2

Greatsword /

Battleaxe

Nirnhoned

Alchemical Poison

 

Concerning what gear to use into which slot, it really depends on what you can loot/buy first. However :

  • To get a medium piece and light piece, you'll need to get them as the monster set.
  • Jewelry will be much easier to get in the Hide of the Werewolf set rather than transmute Seventh Legion Brute Jewelry, but more expensive.

For the weapons on your frontbar, they need to be of the Hide of the Werewolf set.

Don't be afraid to join a normal Asylum trial group, it is very easy and short duration.

 

General Info

 

All my "Rabid" serie of StamDK builds are designed to be achievable on one character, allowing to swap playstyles depending on the mood and still be efficient. Check out the variations here :
DW/Bow - Rabid Fox
2H/Bow - Rabid Wolf

SnB/Bow - Rabid Coyote
vMA - Rabid Wyvern

22 August 2018 update :
Corrected several copy-paste typos. Added skills explanations.

13 August 2018 update :
Wolfhunter update. Traits and glyphs adjustement.

07 August 2018 update :
Creation.

Dummy Parse

There's no point on parsing on a static target for a PvP build.

Races

Orc > Khajiit > Redguard > Imperial > Any other races
I'm playing as a Nord, because roleplay.

Buff-food

Purple Max Health+Max Stamina+Stamina Recovery drink (Dubious Camoran Throne)

Mundus Stone

The Serpent (Increased Stamina Recovery)

Potions

Immovable Potions

Colombine

Namira's Rot

Mountain Flower

Poisons

Escapist's Poisons IX

Colombine

Blessed Thistle

Wormwood

Passives

Ardent Flame (All)
Draconic Power (All)
Earthen Heart (All)

Light Armor (Recovery, Evocation, Spell Warding)
Medium Armor (Dexterity, Wind Walker, Agility, Athletics)
Heavy Armor (All)

2 Handed (All)
One Handed and Shield (All)

Undaunted (All)

Assault (All)
Support (Combat Medic, Battle Resurrection)

Racial (All)

Alchemy (Medicinal Use)

Rotation

There's no rotation for a PvP build. You have to understand your skills and use the right one at the right moment. Use preferably heavy attacks, for the sustain.

Frontbar :

  • Pierce Armor : Good damage and strong debuff.
  • Reverberating Bash : Source of Major Defile, mandatory in PvP.
  • Venomous Claw : Very strong DoT, very good to pressure the opponent.
  • Reflective Plate : Remove snares and very good ranged defense skill.
  • Resolving Vigor : Your main heal, don't spam it, you would waste stamina, it is fully effective during 6 seconds.
  • Spell Wall : Defensive ultimate, for emergency situations.

Backbar :

  • Critical Rush : Gap closer, very useful in PvP.
  • Volatile Armor : Source of Major Resolve and Major Ward, and a little damage.
  • Reverse Slice : Very strong execute, use it to gain ultimates at a crazy rate.
  • Molten Armaments : Since it is required to use heavy attacks, this will help a lot with the damage.
  • Rally : Major Brutality, heal over time, burst heal, this skill has it all.
  • Take Flight : Your main ultimate. Cheap and effective, with the ultimate generation from Hide of the Werewolf set, Asylum weapon, and Bloodspawn set, you will be able to cast it a lot.

 

Champion Point Tips

 

This build is designed as a Non-CP PvP build to be used with a PvE character.

 

 

 

Build Rating

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