Druid of the Elements
Race: Altmer (High Elf)
Main Role: Healer
Health, Magicka, Stamina
Weapon 1: Destruction Staff
Warden SkillGrowing Swarm
Warden SkillIce Fortress
Destruction Staff SkillDestructive Clench
Warden SkillArctic Blast
Destruction Staff SkillForce Pulse
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
This is a full mage dps / support build so anything that boosts magicka and healing will be beneficial.
For the destruction staff bar, both fire and shock should work fine so go with whatever you feel better with.
I put in 2 pieces of heavy armor for the health bonuses.
This is a potential build for a fairly new Warden Mage character. The main role is to be heals / support but I also wanted to be able to do decent damage while playing solo or on fights that don't need a lot of healing.
The healing skills I picked were put in with the plan of dropping the spell buffs and mutagen (budding seeds when needed) and rotate to the dps bar while those ticked away; using the healing ward and budding seeds morphs when more direct healing is needed. Mutagen ticks and heavy attacks with the lotus blossom buff would be the main healing moves used.
The damage bar, I tried to set up with some DoTs and some slight crowd control with winter's revenge. I also intend to use winter's revenge in combination with force pulse to cause it's morph ability to trigger on chilled enemies. Destructive clench I put on for some interrupts / more DoTs.
The ultimate can be rotated out with another one you might prefer such as the destruction staff or mages guild ultimate. I chose permafrost for the damage reduction to nearby allies so as to have another support move as well as damage.
Champion Point Tips
Haven't gotten to champion points yet with this character.